
FANTASY HOCKEY LIFE TiDy
Tiered Dynasty Hockey League
OVERVIEW
The idea of this league is that it is in the model of a dynasty league with relegation and promotion. You will have to earn your way to the top division and if you do poorly, you might be relegated. Relegation and promotion means you won’t be able to take your team with you, but teams that aren’t relegated or promoted can keep their entire team.
​
​
LEAGUE COSTS AND TEAMS
There is no cost for this league. It is free. Teams are assigned to specific divisions. You must be a Fantasy Hockey Life Patron in order to participate.
​
​
REGULAR SEASON AND SCHEDULE
All matchups during the regular season will be one week in length, with the exception of holidays / all star breaks / first week, which may cause an elongated matchup. Essentially in weeks where there are five or more days it will constitute a matchup.
We will exclude the last week of the season since playoff teams tend to sit stars and goalies more often.
Our season will have a 17 matchup regular season with each team matching up against each other once, and a 6 week playoff (two weeks per playoff matchup).
In the event of an NHL season that does not fit the proper number of weeks, the commissioners will do the best they can to ensure a fair schedule.
At the end of the season, the top team from each of the two dynasty leagues will play a matchup for the overall dynasty league champion. This matchup will not have a monetary prize.
​
​
PLAYOFFS
Standings tiebreakers:
1) Head to Head
2) Points For
3) Goals Scored.
4) Regular season standings (higher seed for championship bracket and lower for consolation brackets)
6 teams total will make the championship playoffs, which will be Bracket style. The top two teams will receive a bye. Matchups will reseed each round meaning the top best seed remaining will always play against the worst seed remaining. As mentioned above, all playoff matchups are two weeks instead of one, but otherwise go by the same rules as the regular season scoring.
​
The bottom 6 teams will undergo a relegation playoff with the top seeded teams getting a bye. The bottom 4 teams will be relegated and their draft position will be determined by where they finish.
The middle four teams will undergo a round robin tournament to determine their draft position.
The visualization and tracking of the playoff brackets and draft order occur here.
​
​
PROMOTION AND RELEGATION RULES
There are five divisions and promotion and relegation are different in each.
TiDy Lord Stanley (Top Tier)
-
No promotion. This tier remains the top level.
TiDy Tier 2 (Divisions: Gretzky, Lemieux)
-
Promotion: The championship bracket winner is promoted to Lord Stanley.
TiDy Tier 3 (Divisions: Orr, Jagr)
-
Promotion: The championship bracket winner is promoted to Tier 2.
-
The team with more regular season points for chooses which Tier 2 division to join.
TiDy Lidstrom
-
Promotion:
-
Champion and Runner-Up are both promoted to Tier 3.
-
Champion chooses which Tier 3 division to join.
-
Runner-Up is placed in the other.
-
Omni-Tier Fast Track
-
The GM with the most fantasy points for during the regular season is awarded the Omni-Tier Fast Track.
-
This GM ascends directly to Lord Stanley, switching places with the bottom team there.
-
The GM’s division earns one extra promotion spot.
Additional Conditions
-
If the Omni-Tier winner already qualifies for promotion, the next in line is promoted as that division champ.
-
Example 1: If the Omni-Tier winner is Lidstrom Runner-Up, then 3rd place in Lidstrom is promoted.
-
Example 2: If the Omni-Tier winner is a Tier 3 division Champion, then the 2nd place team is promoted.​
​
​
PROMOTION,RELEGATION AND TIER ASSIGNMENT
Draft Position
-
Determined by championship and consolation brackets.
-
Promoted team(s) entering a division get the better draft position.
-
Relegated team(s) entering a division get the worse draft position.
-
Standard movement: one up, one down per division, plus adjustments for Omni-Tier Fast Track.
Draft Order
-
Omni-Tier winner.
-
Promoted team.
-
Relegated team.
-
These 2–3 teams enter the Dispersal Draft, where the order is the reverse of the entry draft order.
​
HANDLING NEW OR REPLACED TEAMS
Four or Fewer New Teams in a Division
-
Existing teams keep their earned draft positions.
-
The 4th new team takes the spot of the team they replace, but still participates in the Dispersal Draft.
More than Four New Teams in a Division
-
Returning teams move to the top of the draft order (1, 2, 3...).
-
New teams are placed at the bottom of the draft order.
-
If moving up from lower tiers, new teams are ordered by fantasy points for from the prior season.
​​
Optional Dispersal
-
If more than half the division (8+) are new teams, all teams may elect to join the dispersal draft.
-
Below that threshold, dispersal is not optional.
​​
ORPHANED TEAMS (GM LEAVES A TEAM)
-
If a GM leaves at season’s end, their roster is placed in the Dispersal Draft pool (instead of being directly reassigned).
-
This expands the draft pool and balances competition for new GMs.
By Tier:
-
Tier 2 & 3: Pool includes the one promoted GM and one relegated GM.
-
Lord Stanley: Pool includes the three promoted GMs plus the orphaned team.
-
Lidstrom: Pool includes the two relegated GMs plus the orphaned team.
This ensures a more level playing field for all new entrants.
OMNI TIER FAST TRACK DIAGRAM

TEAM MAKEUP
Players are only allowed to be rostered if they have an affiliation with a team meaning they were drafted by an NHL team and their rights are currently held or they have a current NHL contract.​
​​

​
Games Played Limit
There will be a limit to the number of skater games played for a given week which will be 75. Going over the limit of 75 will make your roster illegal and you will not accumulate points for any period (day) for which your roster was illegal.
​
​
SCORING SYSTEM - SKATERS
​

​
SCORING SYSTEM - GOALIES
​

​
PROSPECT ELIGIBILIY
Players will be eligible for the minors under the following conditions:
-
Skaters - less than or equal to 100 GP.
-
Goalies - less than or equal to 50 GP.
-
Any player who is beyond these limits sent down to the minors by their actual NHL team can be placed in a minors eligible spot on Fantrax.
​
Prospects must have been drafted by an NHL team or an NHL team must own their rights in order for them to be added/drafted.
​
INITIAL DRAFT
The first draft will be a snake-format in two parts. The draft will be held on Fantrax. In the first draft, any player who has exceeded minor league eligibility limits may be drafted. After 29 rounds of the pro-eligible draft, there will be a further 20 rounds of draft of players with minor league eligibility. Trades will be allowed during the startup draft, but each team must end the draft with exactly 29 non-minors eligible and 20 minors-eligible players.
​
​
YEARLY DRAFT
The yearly draft takes place during the offseason and follows a straight (non-snake) format, modeled after the NHL Entry Draft.
Eligibility:
Only players who were selected in that year’s NHL Entry Draft are eligible for the TIDy yearly draft.
International free agents, undrafted players who later sign with an NHL team, and any player whose NHL rights were already owned before the end of the previous NHL regular season are not eligible for this draft and will instead be claimed by waivers (see below).
Draft Order:
The draft order is determined by the results of both the championship and consolation playoffs, as outlined in the official draft order sheet. It is not based on regular-season standings.
Format:
The draft consists of three rounds of straight (non-snake) picks.
​
​
UNRESTRICTED FREE AGENCY
During the season any player not on a team is deemed a free agent, and can be added / dropped by any team.
Eligible players have already been drafted by an NHL team, have a contract with an NHL team, or have played a game in the NHL or AHL.
Fantrax will limit eligible players to those who are associated with an NHL franchise. During the season this means that players with pro or minor league eligibility will all be subject to free agency.
​
​
WAIVERS
All dropped players go through a 48 hour minimum waiver period.
Waiver claims are based on the FAAB system.
Teams will receive $100 of FAAB at the beginning of the season. The $100 can be spent on players coming off of waivers. The highest bidder receives the player, tie goes to the team with a higher waiver order.
Teams will be allowed a maximum of 5 adds per week (which includes waiver claims won and free agent claims).
$0 waiver adds will be permitted.
​
​
OFFSEASON
Waiver moves will be prohibited between the conclusion of the NHL season and the rookie draft, and will be opened (with advanced warning) shortly following the rookie draft and for the remainder of the offseason.
In years after year one, IR slots will be eliminated in the offseason and rosters expanded by 8 slots. This is to allow teams to be able to make roster moves and accommodate their three draftees.
A few days prior to the regular season, legal roster sizes will return to in-season limits and players must return their roster to a legal size by opening night.
​
​
TRADING
Trades where league members suspect collusion or unsportsmanlike play may be brought to the attention of the commissioner for review and consideration.
“Vetoes” due to managers simply disliking the trade return of one party will not occur. No whining. Due to the promotion and relegation structure, no draft picks may be traded.
​
​
TANKING - ANTICOMPETITIVE BEHAVIOUR - INACTIVITY - REMOVAL
Teams are expected to pay attention to the league year-round. This includes monitoring for offseason rule votes, setting lineups regularly and making timely draft picks during the rookie draft. Part of the fun of dynasty is that teams have something to play for even if they are not going to finish at the top of the standings. Succeeding in a rebuild can include things like trading current stars for future stars and draft picks, and often finishing lower in the standings can be advantageous for a rebuilding team. This is an expected and good part of the game.
Some activities, however, go beyond rebuilding and can negatively impact the whole league. For example, repeatedly not even setting starters, taking repeated/intentional roster penalties or failing to log in for stretches of days during the regular season create competitive imbalances for teams competing for playoff positions. Inactive teams may be contacted by the commissioner and if not resolved could be subject to penalties determined appropriate. Teams who may be involved in collusion/troll-level roster management/abusive behavior may also be contacted and subject to penalty or removal.
If you know you will be away for a really long period, just let your friendly commish or the discord group know and we can work it out. No one wants to micromanage your choices - just stay active and keep playing and all will be well! And if you want out, tell us so - sometimes life just goes that way.
​
​
INJURED RESERVE
Each team will have 5 standard IR spots that can be used by any player on their roster that Fantrax deems as IR eligible.
​
Suspended players are NOT eligible to be placed in IR.
​​​
​
ILLEGAL ROSTERS
If a roster becomes illegal due to a player graduating from prospect status or coming off the IR there will be a one scoring period grace period before the roster becomes illegal - i.e. accruing a penalty of no points scored for a day.
Trades of an uneven number of players that cause a roster to become illegal temporarily should be resolved the same day by the owner with an illegal roster. If there is a problem making a move to force the roster legal, the owner with the illegal roster should contact a commissioner promptly for assistance.
​
​
DISPUTES - RULE CHANGES - BOARD OF GOVERNORS (BOG)
There is a Board of Governors for the entire TiDy. There will be one representative from each division (not including Victor and Jesse). Victor and Jesse will serve as co-commissioners, but any dispute or change will be brought to the board. After thorough discussion, a vote will be established and the prevailing vote will be implemented. If a BOG member leaves the league, a new one will be chosen by Victor and Jesse from that division.
Current BOG
-
Victor Nuño
-
Jesse Severe
-
Kevyn
-
Tony
-
Simon
-
Korey
-
Mason
-
Patrick
If a GM decides to leave, the Commissioners will approve replacements. Replacements for the promoted or relegated teams will enter the dispersal draft. If a team joins a team that will remain, they can keep the team, or enter the dispersal draft.
​
